﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace SpaceInvaders_LeonardoCamelo
{
    class Background : GameObject //Classe de plano de fundo, deriva de GameObject.
    {
        //Dentro do construtor igualamos os parâmetros aos atributos que serão iniciados com o objeto.
        public Background(Texture2D texture, Rectangle rectanglePicture)
        {
            this.texture = texture;
            this.rectanglePicture = rectanglePicture;
        }
    }
}
